Previous related topic...Next related topic...

Working with Fills

Future Corporation Help

Image (Bitmap) Fills

Overview
You can use any Image (Photograph or Bitmap) as a Fill which means you can create an infinite range of truly unique and eye-popping effects. There is also a large selection of Texture fills provided with SignMaster Cut which are easy to find and apply to any Object, see Texture Fills

How to Apply an Image (Bitmap) Fill

To

Do the following

Apply an Image (Bitmap) Fill 1. Click on the Pick tool and select the Object(s) that you wish to apply an Image (Bitmap) Fill to;
2.

Click on the Objects menu → Insert an Image Fill and the Import window will open;

3.

Navigate to where the File is located and click on the required File to highlight it, then click on the Open button and the selected Image (Bitmap) will be applied as a Fill to the selected Object(s).

Please note To edit the Size of the Image (Bitmap), it's Position and Angle, see Fill Mode

You can also edit the Image (Bitmap) Fill on-screen, see Fill Mode


Related Topics

Working with Fills in SignMaster Cut
Texture Fills


| |