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Working with Color and Fills

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Overview

Texture Fill-Mode

Texture Toolbar

Color Fill-Mode

Fill Mode

Fill Mode

Overview
Fill Mode is a special editing mode for editing an Object's Fill using a Gizmo (on-screen controller). Along with the Gizmo a large suite of Fill tools become available in the 2nd row of tools while in Fill Mode which are explained - based on the Fill type, as follows.

Working with Image (Texture) Fill

Texture Fill-Mode
With an Object selected that has an Image (Texture) fill, click on the Fill Mode tool and you will see the Fill Mode Gizmo appear as shown below:



Texture Toolbar
You can also set the tools from the 2nd row when a Texture Fill is selected in Fill Mode, as explained below:

The circled numbers (below) correspond with the numbers in green which outline Fill Mode - Texture Fill

Fill Style 1 Selects from the available Fill types and applies the selected Fill to the selected Object
Opacity 2 Sets the level of transparency i.e. how see-through the Object is
Textures Library 3 Opens the Texture Library from where you can select from a library of existing textures
Select Image 4 Opens the Image Import window from where you can select any Image (bitmap) as the Object's Fill
Tiling 5 Sets the Texture to either Repeat or to be a Single Tile
Mirror Vertically 6 Mirrors the Texture over the y axis (vertical plane)
Texture Width 7 Sets the Width of the Texture (provides for non-proportional sizing)
Texture Height 8 Sets the Height of the Texture (provides for non-proportional sizing)
Angle 9 Sets the Angle of the Texture
Mirror Horizontally 10 Mirrors the Texture over the x axis (horizontal plane)
Save Image 11 Opens the Texture Library where you can save any Image (bitmap) in the Users folder for later use

These tools allow you to finely adjust, edit and position the Texture fill along with setting transparency and whether to repeat the fill. You can also use any image (bitmap) as a fill and save this off in the User's folder in the Texture's Library.

Working with Color Fill (Custom and Uniform Colors)

Color Fill-Mode
With an Object selected that has a Color fill, click on the Fill Mode tool and you will see the Fill Mode tools appear in the 2nd row as shown and explained below:


The circled numbers (below) correspond with the numbers in green which outline Fill Mode - Color Fill

Fill Style 1 Selects from the available Fill types and applies the selected Fill to the selected Object
Opacity 2 Sets the level of transparency i.e. how see-through the Object is
Color Selector 3 Engages the Color Flyout to adjust the Fill Color
Uniform Color Selector 4 Opens the Uniform Color Selector to adjust the Fill Color
Spot Color Selector 5 Opens the Spot Color Selector to adjust the Fill Color

These tools allow you to finely adjust the Color fill along with setting transparency.


Related Topics

Reverse Fill
Wireframe Fill


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